
Here is my latest creation, which if you are a Star Wars fan, should make your mouth water. I am currently printing it up on a tee for myself.
The thoughts of one end-consumer on the happenings in the scientific, tech, and video game communities.

, was identified by what the authors describe as 'a fragment based approach' to a process called synthetic chemistry. This involves taking a known molecule that exhibits some modest antibacterial activity and synthetically adding to its structure a variety of chemical moieties. The authors began with a chemical known as 3-Methoxybenzamine (3-MBA), a chemical known to disrupt cell division in the bacterium Bacillus subtilis, and synthetically added two moieties called 'benzamide' and 'thiazolopyridine'. The resulting molecule, known as PC190723, exhibited an antibacterial activity of over 2000 times that of it predacessor, 3-MBA. In fact, PC190723 is capable of inhibiting growth of both MRSA and MDRSA at concentrations as low as 1 microgram per mL (for reference, vancomycin, a commonly used antibiotic for MRSA treatment inhibits bacterial growth at concentrations of 2 micrograms per mL). The authors demonstrate that PC190723 inhibits MRSA (and other bacterial species) cell division by interfering with a protein known as FtsZ, which is required for the bacterium to identify its own cellular midpoint. Without functioning FtsZ, the cellular machinery necessary to drive cell division cannot localize the cell midpoint, effectively preventing the bacteria from dividing (inset photo depicts a MRSA cell dividing at its midpoint).
countless mundane tasks during the long work hours and I have come to cherish my Thursday's, which is when I typically listen to Jeff, Shawn, Anthony, Robert, Sean, and Ryan bullshit for two hours while managing to throw some game related topics into the mix. I think it is safe to say that "The Brodeo" as its known was not only the best video game related podcast but in my opinion one of the best podcasts currently available next to say a 'This American Life'. I am sure that would be a stretch for many people outside of the realm of gaming, but if you really listened to GFW every week you would hear some of the most intelligent insights into game design and development from a critical perspective. It is no wonder these guys are being lured by big development companies to work on some well known game franchises.
he Colossus style adventure game set in the mind of a serial killer featuring several of my favorite characters with psychological powers including the X-men Psylocke and Jean Grey, Raz from Psychonauts, and Nick from Psi-Ops. The game would have to feature four player co-op in a gritty 3rd person action-adventure with enemies that actually are the environments (generated by the killer's mind for whom the team is trying to access). Each level would be one giant environment, which would effectively be a puzzle that the characters would have to solve to pass.
st, a first person shooter where Master Chief, Jack from BioShock, Gordon Freeman, and Duke Nukem would team up and travel through time through various first person shooter level designs. I am thinking something like Brute Force, only good, where the characters team up taking on baddies from various FPS games ranging from the original Doom to current titles like Resistance. The earliest FPS levels would look like they did originally with low res graphics and low-fi sounds, while the character models would remain high-res. As the player progresses the levels would be drawn from later games looking more and more like modern games.